jeudi 17 mai 2012
dimanche 6 novembre 2011
Unity3D new project test
This a quick capture of my work using Unity3D, it's a 2D background scrooling.
samedi 11 juin 2011
DarkGDK .NET Work
Here a video of my last work, the purpose was to create a c# class which react as a Button (Change display when mouse over/leave) send event when mouse over/leave/click. I'am Working on the feasibility of a Game Project
You can see the sprite "START" in the video one of them have a Event
Syntax example:
ClassButton cla = new ClassButton(sName, iX,iY, image 1, image 2)
cla.OnMouseOver += new Event(xxxxx)
ect....
* The second purpose was to display a text with different color to make a 3D Text or new style of text very faster that means not used Text.ShowText() or CenterText which take time and not work correctly
* Solution : Use directx manage servie like D3D.Font which include a methode to drawtext very fastly
Here an example i dysplay 9 string with different color and position to obtain this.
Here the finale work:
You can see the sprite "START" in the video one of them have a Event
Syntax example:
ClassButton cla = new ClassButton(sName, iX,iY, image 1, image 2)
cla.OnMouseOver += new Event(xxxxx)
ect....
* The second purpose was to display a text with different color to make a 3D Text or new style of text very faster that means not used Text.ShowText() or CenterText which take time and not work correctly
* Solution : Use directx manage servie like D3D.Font which include a methode to drawtext very fastly
Here an example i dysplay 9 string with different color and position to obtain this.
Here the finale work:
vendredi 3 juin 2011
jeudi 26 mai 2011
vendredi 20 mai 2011
Tron Effect using Dark GDK
Here a video with my last ideas concerning the game developpment. It's about Dark GDK.NET .
This software is not free but not expensive only 30$ and the world of the 3d game developpement is open to you...
In fact this is a library that you can used with visual C# express edition. This library include sererals service to develop 3d game. In the following video i load a 3d models and apply a effect file (.fx). The effect file is a HLSL (High Level Shader Language).
In the effect file i've made some modification of a standard effect file used to apply diffuse and specular light.
HLSL is very powerfull way to improve the game univers you've created. For more information click here.
This software is not free but not expensive only 30$ and the world of the 3d game developpement is open to you...
In fact this is a library that you can used with visual C# express edition. This library include sererals service to develop 3d game. In the following video i load a 3d models and apply a effect file (.fx). The effect file is a HLSL (High Level Shader Language).
In the effect file i've made some modification of a standard effect file used to apply diffuse and specular light.
HLSL is very powerfull way to improve the game univers you've created. For more information click here.
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